{"id":694,"date":"2015-09-11T01:43:17","date_gmt":"2015-09-11T01:43:17","guid":{"rendered":"http:\/\/reassemblyerect.com\/?p=694"},"modified":"2018-07-10T20:05:25","modified_gmt":"2018-07-10T20:05:25","slug":"factory-tricks","status":"publish","type":"post","link":"https:\/\/reassemblyerect.site\/archive\/2015\/09\/11\/factory-tricks\/","title":{"rendered":"Factory Tricks"},"content":{"rendered":"<h1>Replication Gimmicks.<\/h1>\n<p>Factory blocks are the source of all your reproduction, punching-out command modules to replicate ships and bases. These tidbits of knowledge may, or may not be helpful to you.<\/p>\n<p><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/lotsoffactory.png\"><img decoding=\"async\" loading=\"lazy\" class=\" size-full wp-image-713 alignright\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/lotsoffactory.png\" alt=\"factory with modules\" width=\"125\" height=\"128\" \/><\/a><\/p>\n<h2>Gimme My Space.<\/h2>\n<p>A factory needs at least one block of space in which to produce a new command module. This one-block space can be anywhere around the factory. If you&#8217;re producing ships with the larger base-sized command modules, you&#8217;ll need three blocks worth of space. A factory that&#8217;s completely enclosed or blocked, will not function.<\/p>\n<p><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/closed_factory.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-711 size-thumbnail\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/closed_factory-150x150.png\" alt=\"factory closed-in\" width=\"150\" height=\"150\" \/><\/a><\/p>\n<h2>Protected Factories.<\/h2>\n<p>However, if you leave some space around the factory, you can embed the factory in the middle of your ship and still have it operate. New ships will slide-out to the exterior of the ship. This means your reproductive parts can be protected from damage.<\/p>\n<figure id=\"attachment_712\" aria-describedby=\"caption-attachment-712\" style=\"width: 140px\" class=\"wp-caption alignright\"><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/factory_drift.png\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-712 size-thumbnail\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/factory_drift-150x150.png\" alt=\"factory shooting\" width=\"150\" height=\"150\" \/><\/a><figcaption id=\"caption-attachment-712\" class=\"wp-caption-text\">Modules escape to the exterior of the ship.<\/figcaption><\/figure>\n<h2>Internal Weapon Pods.<\/h2>\n<p><span style=\"color: #999999;\">The exception to the above rule is the Sentinels.<\/span> For some reason if you have a factory produce a command module inside your ship, you can trick it to stay there. It won&#8217;t slide-out. This means you can make weapon inserts inside your ship that do not count against your P cap because each one is a separate ship or base. To see how this works, check-out this video by <a href=\"https:\/\/www.youtube.com\/channel\/UCyLQbVwYleCYzgl49dNAeOw\" target=\"_blank\" rel=\"noopener\">ZeroGravitas<\/a>.<\/p>\n<p><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/obliteratorpodssm1.png\"><img decoding=\"async\" loading=\"lazy\" class=\" size-full wp-image-716 alignleft\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/obliteratorpodssm1.png\" alt=\"obliterator pods\" width=\"500\" height=\"183\" srcset=\"https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/obliteratorpodssm1.png 500w, https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/obliteratorpodssm1-300x110.png 300w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><iframe loading=\"lazy\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/vRRx9eyYKCk?feature=oembed\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen><\/iframe><\/p>\n<h2>What About Nukes?<\/h2>\n<p>Clearly, the first question to come to mind is, <strong>&#8220;can you do this with nukes!?&#8221;<\/strong> &#8211; Why yes. Yes you can.<\/p>\n<p>The nukes are pretty touchy, but after much pain and suffering, I finally got this working fairly reliably. You can grab my nuke version <a href=\"\/wp-content\/uploads\/2017\/01\/NukeFactory.zip\">here<\/a>.<\/p>\n<p><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/nuke_shipsm.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignright wp-image-718 size-medium\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/nuke_shipsm-300x161.png\" alt=\"Nuke pod ship\" width=\"300\" height=\"161\" srcset=\"https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/nuke_shipsm-300x161.png 300w, https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/nuke_shipsm.png 500w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Here are a few points about this design:<\/p>\n<p><span style=\"color: #999999;\">The nuke casing is made from the Auxiliary blocks.<\/span> I needed the case to grow as quickly as possible to fill the pod. otherwise the missile causes problems when it draws.<\/p>\n<p><span style=\"color: #999999;\">The command module orientation really matters.<\/span> Because the nuke pod is long, you don&#8217;t want the command module to spawn on it&#8217;s side.<\/p>\n<p><span style=\"color: #999999;\">Be patient when you hit the F button.<\/span> A pod should fully draw before you try to make another pod. You want the space filled near the factory, otherwise you&#8217;ll get two nukes in one space and it&#8217;ll cause a physics glitch.<\/p>\n<figure id=\"attachment_719\" aria-describedby=\"caption-attachment-719\" style=\"width: 290px\" class=\"wp-caption alignright\"><a href=\"\/archive\/wp-content\/uploads\/2015\/09\/nukeshipaction2sm.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-719 size-medium\" src=\"\/archive\/wp-content\/uploads\/2015\/09\/nukeshipaction2sm-300x181.jpg\" alt=\"nuke pods in actions\" width=\"300\" height=\"181\" srcset=\"https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/nukeshipaction2sm-300x181.jpg 300w, https:\/\/reassemblyerect.site\/archive\/wp-content\/uploads\/2015\/09\/nukeshipaction2sm.jpg 500w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-719\" class=\"wp-caption-text\">Who ordered an air strike?<\/figcaption><\/figure>\n<p>Even with these points, you might still get a nuke pod drifting around inside your ship. Just seams to happen. Feel free to edit the design to your own needs.<\/p>\n<p><em>If anyone finds a way to get internal weapon pods to work with a faction other than the Sentinels, let me know. I&#8217;ve tried everything I can think of without success.<\/em><\/p>\n<h2>Factory Command Modules.<\/h2>\n<p>The base command modules for the starting faction also act as a factory. If you build a base with one of these, you don&#8217;t need a factory. Just leave a little space around it so it can produce a new command module and it will produce new ships by itself. If it&#8217;s enclosed within the ship, new ship spawns will slide-out to the exterior of the ship. Save your P and let the command module do the work.<\/p>\n<p>That&#8217;s all for now. Have fun spreading your vivacious creations across the galaxy.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Replication Gimmicks. Factory blocks are the source of all your reproduction, punching-out command modules to replicate ships and bases. These tidbits of knowledge may, or may not be helpful to you. Gimme My Space. A factory needs at least one block of space in which to produce a new command module. This one-block space can &#8230; <a class=\"read-more\" href=\"https:\/\/reassemblyerect.site\/archive\/2015\/09\/11\/factory-tricks\/\">Read more&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":722,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[15],"tags":[26,36,12,29],"_links":{"self":[{"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/posts\/694"}],"collection":[{"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/comments?post=694"}],"version-history":[{"count":1,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/posts\/694\/revisions"}],"predecessor-version":[{"id":992,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/posts\/694\/revisions\/992"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/media\/722"}],"wp:attachment":[{"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/media?parent=694"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/categories?post=694"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/reassemblyerect.site\/archive\/wp-json\/wp\/v2\/tags?post=694"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}